Life of a rebel — Dune: House Secrets Dev Diary

Dune: House Secrets is an adventure game that takes place on Arrakis. It thrusts players into the midst of a conflict between two great houses and allows players to play a small part in Dune’s history.

Dune: House Secrets is inspired by the award-winning Detective: A Modern Crime Board Game, but unlike its predecessor, it’s an adventure game. Players are not playing as investigators, detectives, or cops — they are rebels, part of the resistance forces fighting against House Harkonnen.

This brand new angle gives a fresh, unique turn to the gameplay. Players won’t have access to files and FBI databases. They won’t be allowed to visit crime scenes or question suspects. The whole game changes into an exciting adventure, where stealth, bribery, and sometimes brute force are the only tools available. It’s reminiscent of a good old-school RPG where a small team of heroes must complete a quest. Players eavesdrop on guards and soldiers, sneak behind their backs, and spend Resources like Water or Spice to get to places normally unavailable to them. Some of the Encounters resemble classic video games like Thief or Dishonored rather than modern crime shows. In some missions, players must commit the crime rather than find out who did it.

Do you have the strength to oppose House Harkonnen? Are you ready to join the resistance? Welcome to Arrakis, rebel.

Learn more about Dune: House Secrets at https://dune.portalgames.pl/

Dune: House Secrets – adventure game on Dune

Dune: House Secrets is an adventure game that takes place on Arrakis. It’s set during the events described in the novel and allows players to play a small part in Dune’s history.

The game is inspired by the award-winning Detective: A Modern Crime Board Game. It’s a card-driven game in which players have three unique Chapters to complete. Each chapter is a series of Encounters represented by cards that, based on the player’s choices, shape the game’s story, just like in RPGs.

Each card in the game represents one Encounter. It might be spying on somebody, talking to merchants, breaking into a mysterious warehouse, or following a spice transport. Each Encounter pushes the story forward, reveals new choices, and gives access to new Encounters. Players will gain new allies, new enemies, and with each card, they will learn more about the story.

To resolve Encounters, players may need to spend their Resources: Water, Spice, and others. Sometimes they use them to bribe a guard, but they could also use them to fight their way through. To add to the theme of the game, Resources are limited, just like in the merciless desert of Arrakis. Players start the game with a Pool of Resources, and the supply
doesn’t replenish unless they gain Experience Points (XP) at the end of the mission and spend them on training. In Dune: House Secrets, you not only pursue leads to reveal the story, but also manage your Resources to survive another Chapter on the planet. If you spend too much of your Resources, or if you don’t gain enough XP for training, your adventure may end sooner than expected.

Welcome to Arrakis. Are you ready for an adventure?

Check out tomorrow’s update and see what bonus we’ll be adding to your copy of the game!

LEARN MORE AT: DUNE WEBSITE

Italy won, England lost, or EuroCup blog

Ignacy:
I always supported England. I was a die-hard fan of the team with Joe Cole, with Frank Lampard, with Steven Gerrard, with David Beckham, I loved them all. I remember the epic shot from Steven Gerrard that was a goal, but there was no goal-line technology back then, and we all in front of TV saw a goal, but the referee did not. I remember myself taking bets that David Beckham will have the most assists in the cup. I remember the anger I felt when Sven Goran Eriksson lost the match that was basically won, but he decided he will do the substitution…

I always supported England. Always, but not this time.

Rahim Sterling’s dive in the match against Denmark was a disgrace. I couldn’t accept it. I turned my back on England for the first time in my life.

England scored a quick goal against Italy and stopped playing. From the 10th minute of the game, they decided that they want to keep the score. No ambition to score again. No motivation to create a spectacle. Just stone cold Mourinho style game. It was a disgrace. The whole world watching and you just defend the 1:0 score. I couldn’t accept it. I felt it was good I turned my back on England this time.

English fans attacked Italian fans on Wembley, including kids. The video spread like crazy on social media yesterday. It was a disgrace. I couldn’t accept it. I felt it was good I turned my back on England this time.

English players took off the medals they won the second they got them showing disrespect to the achievement. It was a disgrace. I couldn’t accept it. I felt it was good I turned my back on England this time.

I discussed in this blog a few days ago my First Martians case. I discussed Pride as a deadly sin.

England was drowned in Pride yesterday.

Congratulations to Italy. You played great football over the course of the whole tournament.

Thomas:
That’s it. The Eurocup ended yesterday.

In England, people woke up this morning with an eternal hangover, on a more depressing Monday than ever. In Italy, people are just about to go to bed. The hangover will probably come too but has a different cause.

For a fan, watching your team win Eurocup is something you will always remember. You know where you were, what happened, and how it happened. At this moment, you never realize how long you have to wait until next time. I myself remember that moment in 1988 very well. I was 11.

But as the smoke clears, people start to look at the club football again. The clubs are already playing their practice matches again. It’s really relaxing to go and watch one of your clubs. No tension, no fight for championship or against relegation. You need that on a holiday. Just watch new players trying to work themselves in the first team. Look at a couple of goals. See your friends again and discuss the best lineup, as if you were managers. A little relaxation during the summer holidays.

In Eleven you will also discuss your best lineup with your friends. But only after the match. You don’t want to help your opponent of course. It’s always nice to give your friend a little advice after he messed up. It’s not only about the victory points. It’s about honor. Of Course, you know more about football tactics. In Eleven you can prove it.

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Thomas Jansen is the designer of Eleven: the football manager game. Ignacy Trzewiczek is the developer of the game. They both will share their thoughts about EuroCup 2021 and also talk about the design or development of Eleven. Be with them every day during Euro! If you like football and board games, please, share the news about Eleven!

You can learn more about Eleven HERE!

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Friendly match or derby? EuroCup blog!

Tonight Italy played against their friends and rivals Spain.

There has always been some kind of bond between Spain and Italy. At the same time, it created some rivalry between the two. I guess you can compare it with a Netherlands – Belgium match, or Everton – Liverpool.

Every club football fan is looking forward to the match of the season: The game against their local rivals. Winning this match is almost as important as winning the league. How many underperforming coaches have been fired after losing against their rivals? Or have delayed their dismissal by winning the clash?

We all know the famous derbies:

Manchester United vs Liverpool
Celtic – Rangers
Barcelona – Real Madrid
Boca Juniors – River Plate
Borussia Dortmund – Schalke 04

But do you probably know a few smaller ones too?

Millwall – West Ham United (England)
Vitesse – NEC (Netherlands)
Red Star Belgrade – Partizan (Serbia)
Union Berlin – Hansa Rostock (Germany)
Hibernian – Hearts (Scotland)

They are often more intense than the big ones. You can’t watch these games on tv.
Only when present, do you experience the tension, the atmosphere, the noise. You’ve got to be there yourself.

In Eleven we touch the subject too. It can be one of the objectives the club wants you to fulfill. They are happy if you win the match. But of course, it’s even better to defeat them by a big margin. It will earn you even more victory points.

Sometimes the board sees an opportunity to work together with your rivals. It will earn you money or will develop the team. But do you think the fans will like it? What would you decide?

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Thomas Jansen is the designer of Eleven: the football manager game. Ignacy Trzewiczek is the developer of the game. They both will share their thoughts about EuroCup 2021 and also talk about the design or development of Eleven. Be with them every day during Euro! If you like football and board games, please, share the news about Eleven!

You can learn more about Eleven HERE!

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Expectations. Realistic? Never! OR EuroCup2021 blog

England always faces 2 opponents: The team they’re playing against, and the high expectations of the fans.

Why is it that everyone in England always expects their team to become champions? Is it realistic? It’s understandable. The country has enough people to grow talent, there aren’t many countries where football is more popular, it has the biggest league in the world, and the country is seen by many people as the home of football.

And yet, England only won one big prize (World cup, 1966). Most English wasn’t even born then.

About ten years ago, I read a book which was called ‘Expensive strikers don’t score’. The writers tried to find the answer. They came up with some arguments which could be true. Or not:

Because of the high level of the Premier League, it is really hard for English players to get in. A lot of foreign players took their positions in the big teams and only a relatively small number of players have the chance to prove themselves.

More than in any other country, football is a working-class sport. Rugby is for the upper class. There is not a real mix of classes, which could have an impact on the sport. They even suggested that average English players could be less intelligent than the ones in other countries.

Why do you think England seems to underachieve?

In Eleven, expectations of the fans are high as well. If you lose a lot, you will lose popularity, and eventually, it results in empty chairs in the stadium. You also need to deal with accidental dilemmas in which you have the opportunity to please the fans. But as in real life, nothing is free.

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Thomas Jansen is the designer of Eleven: the football manager game. Ignacy Trzewiczek is the developer of the game. They both will share their thoughts about EuroCup 2021 and also talk about the design or development of Eleven. Be with them every day during Euro! If you like football and board games, please, share the news about Eleven!

You can learn more about Eleven HERE!

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